Neverred
Join Cherry on a mission to document an elusive penguin species living in the great cave system beneath the Everblue Ridge.
Neverred is a metroidvania mod of Celeste Classic originally developed in three days for the community's yearly advent calendar, updated with new content for the full release.
Controls
Movement: Arrow Keys
Jump (Once Unlocked): Z, C, or N
Abilities (Once Unlocked): Arrow Keys + X, V, or M
Original game created by Maddy Thorson and Noel Berry.
https://celesteclassic.github.io/
| Published | 25 days ago |
| Status | Released |
| Platforms | HTML5, Windows, macOS, Linux |
| Release date | 34 days ago |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Author | petthepetra |
| Genre | Platformer |
| Made with | PICO-8 |
| Tags | 2D, celeste, Exploration, jumping, Metroidvania, PICO-8, Pixel Art, Retro, Short, Singleplayer |
| Asset license | Creative Commons Attribution_NonCommercial_ShareAlike v4.0 International |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Xbox controller, Gamepad (any), Touchscreen, Smartphone, Playstation controller |
Download
Download NowName your own price
Click download now to get access to the following files:
Neverred v1.0 (Windows).zip 1,015 kB
Neverred v1.0 (OSX).zip 7.4 MB
Neverred v1.0 (Linux).zip 782 kB
Neverred v1.0 Map Images.zip 85 kB

Comments
Log in with itch.io to leave a comment.
amazing game (timer isn't accurate, i left it open a lot)

It was an incredibly no, insanely fun precision platformer!
I really enjoyed the feeling of gradually improving my skills, as well as the sense that the world keeps expanding through upgrades.
The final cherry stage in particular was amazing not only was it challenging in terms of precise platforming skills, but it also felt like solving a puzzle to figure out the right approach. That feeling was exactly the same as when I was tackling the moon stages in Celeste! ✨️
Very cool game!
Ive dumped too many hours into Foreverred and its cool to see a new game from you!
I don't think my first attempt was too bad at 25 minutes, 9 berries, and 147 deaths, although it could've been a lot better lmao
man , thats a super hard mod - the slippy edges on platforms are killer !